Tuesday, April 19, 2011

Inspiration

I think I've said this before, but my metric of a good game is if it inspires me to create. Doom inspired me to make maps. Quake had some of the first really user friendly mod tools. Neverwinter Nights had its own very intricate mod tools for creating quests and dialog and all that.

I'm several hours into Portal 2 and I keep getting completely blown away by the gameplay and writing. I play through Portal probably once every two months. I'm not sure I'll do the same for Portal 2 since it's longer and more story oriented (lots of dialog to wait through). I wonder if there will be SDK tools for Portal 2?

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